001 //$HeadURL: svn+ssh://rbezema@svn.wald.intevation.org/deegree/base/branches/2.2_testing/src/org/deegree/ogcwebservices/wpvs/j3d/TriangleTerrain.java $ 002 /*---------------- FILE HEADER ------------------------------------------ 003 004 This file is part of deegree. 005 Copyright (C) 2001-2008 by: 006 EXSE, Department of Geography, University of Bonn 007 http://www.giub.uni-bonn.de/deegree/ 008 lat/lon GmbH 009 http://www.lat-lon.de 010 011 This library is free software; you can redistribute it and/or 012 modify it under the terms of the GNU Lesser General Public 013 License as published by the Free Software Foundation; either 014 version 2.1 of the License, or (at your option) any later version. 015 016 This library is distributed in the hope that it will be useful, 017 but WITHOUT ANY WARRANTY; without even the implied warranty of 018 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 019 Lesser General Public License for more details. 020 021 You should have received a copy of the GNU Lesser General Public 022 License along with this library; if not, write to the Free Software 023 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 024 025 Contact: 026 027 Andreas Poth 028 lat/lon GmbH 029 Aennchenstr. 19 030 53115 Bonn 031 Germany 032 E-Mail: poth@lat-lon.de 033 034 Prof. Dr. Klaus Greve 035 Department of Geography 036 University of Bonn 037 Meckenheimer Allee 166 038 53115 Bonn 039 Germany 040 E-Mail: greve@giub.uni-bonn.de 041 042 043 ---------------------------------------------------------------------------*/ 044 045 package org.deegree.ogcwebservices.wpvs.j3d; 046 047 import java.awt.image.BufferedImage; 048 import java.util.ArrayList; 049 import java.util.List; 050 051 import javax.vecmath.Point3d; 052 import javax.vecmath.Point3f; 053 import javax.vecmath.TexCoord2f; 054 055 import org.deegree.framework.log.ILogger; 056 import org.deegree.framework.log.LoggerFactory; 057 import org.deegree.model.spatialschema.Envelope; 058 import org.deegree.model.spatialschema.Position; 059 import org.deegree.ogcwebservices.wpvs.utils.VisADWrapper; 060 061 import com.sun.j3d.utils.geometry.GeometryInfo; 062 import com.sun.j3d.utils.geometry.NormalGenerator; 063 064 /** 065 * The <code>TriangleTerrain</code> class respresents the Java3D shape of a set of measurepoints. Before this Terrrain 066 * can be drawn the createTerrain method must be invoked, it will create triangles of the given measurepoints and will 067 * add the optional texture to the apearance of the Shap3D. 068 * 069 * @author <a href="mailto:bezema@lat-lon.de">Rutger Bezema</a> 070 * 071 * @author last edited by: $Author: apoth $ 072 * 073 * @version $Revision: 9345 $, $Date: 2007-12-27 17:22:25 +0100 (Do, 27 Dez 2007) $ 074 * 075 */ 076 077 public class TriangleTerrain extends TerrainModel { 078 079 private static ILogger LOG = LoggerFactory.getLogger( TriangleTerrain.class ); 080 081 private Envelope boundingBox; 082 083 private double terrainWidth; 084 085 private double terrainHeight; 086 087 private List<Point3d> measurePoints = null; 088 089 private double minimalHeightlevel; 090 091 092 private double scale; 093 094 /** 095 * @param measurePoints 096 * indicating height values inside this terrain. They will be triangulated in the createTerrain method. 097 * @param env the bbox of this triangle terrain. 098 * @param minimalHeightlevel 099 * which will be used if the measurepoints have no height set. 100 * @param scale 101 * to multiply onto the z-value of the measurepoints 102 */ 103 public TriangleTerrain( List<Point3d> measurePoints, Envelope env, double minimalHeightlevel, double scale ) { 104 super(); 105 this.measurePoints = measurePoints; 106 this.minimalHeightlevel = minimalHeightlevel; 107 this.scale = scale; 108 109 boundingBox = env; 110 111 this.terrainWidth = boundingBox.getWidth(); 112 this.terrainHeight = boundingBox.getHeight(); 113 } 114 115 /** 116 * @return the boundingBox of this TriangleTerrain 117 */ 118 public Envelope getBoundingBox() { 119 return boundingBox; 120 } 121 122 @Override 123 public void createTerrain() { 124 List<float[][]> triangles = new ArrayList<float[][]>(); 125 if ( measurePoints == null || measurePoints.size() == 0 ) { // just a square, asssuming a simple plane, 126 triangles = createFlatTerrain( ); 127 } else { 128 LOG.logDebug( "Trying to create triangles with the visad library" ); 129 long time = System.currentTimeMillis(); 130 VisADWrapper vw = new VisADWrapper( measurePoints, scale ); 131 triangles = vw.getTriangleCollectionAsList(); 132 if( triangles != null ){ 133 LOG.logDebug( new StringBuilder("Creation of ").append( triangles.size()).append( " triangles with the visad library was successfull. (took: ").append( (System.currentTimeMillis() - time) / 1000d).append(" seconds).").toString() ); 134 } else{ 135 LOG.logDebug( new StringBuilder("Creation of triangles with the visad library was NOT successfull. Creating a flat terrain.").toString() ); 136 triangles = createFlatTerrain( ); 137 } 138 139 } 140 141 double widthInv = 1d / terrainWidth; 142 double heightInv = 1d / terrainHeight; 143 Position originalLowerLeft = boundingBox.getMin(); 144 145 GeometryInfo geometryInfo = new GeometryInfo( GeometryInfo.TRIANGLE_ARRAY ); 146 147 BufferedImage texture = getTexture(); 148 if ( texture != null ){ 149 geometryInfo.setTextureCoordinateParams( 1, 2 ); 150 } 151 152 Point3f[] coordinates = new Point3f[triangles.size() * 3]; 153 TexCoord2f[] texCoords = new TexCoord2f[triangles.size() * 3]; 154 155 int coordNr = 0; 156 for ( float[][] triangleCoords : triangles ) { 157 for ( int k = 0; k < 3; k++ ) { 158 // System.out.println( Thread.currentThread() + "-> coordNR: " + coordNr ); 159 Point3f modelCoordinate = new Point3f( triangleCoords[k][0], triangleCoords[k][1], triangleCoords[k][2] ); 160 coordinates[coordNr] = modelCoordinate; 161 162 if ( texture != null ) { 163 double texCoordX = ( modelCoordinate.x - originalLowerLeft.getX() ) * widthInv; 164 double texCoordY = ( modelCoordinate.y - originalLowerLeft.getY() ) * heightInv; 165 texCoordX = ( texCoordX > 1 ) ? 1 : ( ( texCoordX < 0 ) ? 0 : texCoordX ); 166 texCoordY = ( texCoordY > 1 ) ? 1 : ( ( texCoordY < 0 ) ? 0 : texCoordY ); 167 texCoords[coordNr] = new TexCoord2f( (float)texCoordX ,(float) texCoordY ); 168 } 169 coordNr++; 170 } 171 172 } 173 geometryInfo.setCoordinates( coordinates ); 174 if ( texture != null ) { 175 geometryInfo.setTextureCoordinates( 0, texCoords ); 176 } 177 geometryInfo.recomputeIndices(); 178 NormalGenerator ng = new NormalGenerator(); 179 ng.generateNormals( geometryInfo ); 180 181 setGeometry( geometryInfo.getGeometryArray() ); 182 } 183 184 private List<float[][]> createFlatTerrain( ){ 185 LOG.logDebug( "Creating a flat square at minimalTerrain height, which will represent the terrain." ); 186 List<float[][]> triangles = new ArrayList<float[][]>(); 187 Position min = boundingBox.getMin(); 188 Position max = boundingBox.getMax(); 189 float[][] triangle = new float[3][3]; 190 triangle[0][0] = (float) min.getX(); 191 triangle[0][1] = (float) min.getY(); 192 triangle[0][2] = (float) minimalHeightlevel; 193 194 triangle[1][0] = (float) max.getX(); 195 triangle[1][1] = (float) min.getY(); 196 triangle[1][2] = (float) minimalHeightlevel; 197 198 triangle[2][0] = (float) min.getX(); 199 triangle[2][1] = (float) max.getY(); 200 triangle[2][2] = (float) minimalHeightlevel; 201 202 triangles.add( triangle ); 203 204 triangle = new float[3][3]; 205 triangle[0][0] = (float) max.getX(); 206 triangle[0][1] = (float) min.getY(); 207 triangle[0][2] = (float) minimalHeightlevel; 208 209 triangle[1][0] = (float) max.getX(); 210 triangle[1][1] = (float) max.getY(); 211 triangle[1][2] = (float) minimalHeightlevel; 212 213 triangle[2][0] = (float) min.getX(); 214 triangle[2][1] = (float) max.getY(); 215 triangle[2][2] = (float) minimalHeightlevel; 216 triangles.add( triangle ); 217 return triangles; 218 } 219 220 }