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| Interface Summary | |
|---|---|
| PositionableModel | The PositionableModel defines methods on an object model for getting scene position and size
information. |
| Class Summary | |
|---|---|
| BuildingRenderer | The BuildingRenderer organizes buildings in a scene by using a quadtree. |
| LODSwitcher | The LODSwitcher holds (configured) scale values for a WorldRenderableObject with which the
latter can decide which LOD it should use to represent it self. |
| QTModelScene<T extends PositionableModel> | The QTModelScene is a quadtree based organization of a scene containing PositionableModels. |
| RenderableManager<T extends PositionableModel> | The RenderableManager is a collection based on a quadtree which can hold PositionableModel
objects and cull them according to a given ViewParams view frustum. |
| TreeRenderer | The TreeManager will hold the bill board references depending on their texture id. |
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