Interface Summary |
Cone |
The Cone class represents (according to GML-3.1 spec ) a gridded surface given as a family of
conic sections whose control points vary linearly. |
Cylinder |
The Cylinder class represents (according to the GML-3.1 spec) a gridded surface given as a
family of circles whose positions vary along a set of parallel lines, keeping the cross sectional horizontal
curves of a constant shape. |
GriddedSurfacePatch |
A GriddedSurfacePatch is a (usually non-planar) parametric SurfacePatch derived from a rectangular
grid in the parameter space. |
PolygonPatch |
A PolygonPatch is a planar SurfacePatch that is defined by a set of boundary curves and an underlying
surface to which these curves adhere. |
Rectangle |
A Rectangle is a PolygonPatch defined by four planar points. |
Sphere |
The Sphere class represents (according to GML-3.1 spec) a gridded surface given as a family of circles
whose positions vary linearly along the axis of the sphere, and whose radius varies in proportions to the cosine
function of the central angle. |
SurfacePatch |
A SurfacePatch describes a continuous portion of a Surface . |
Triangle |
A Triangle is a SurfacePatch defined by three planar points. |