org.deegree.rendering.r3d.opengl.tesselation
Class Vertex
java.lang.Object
org.deegree.rendering.r3d.opengl.tesselation.Vertex
- Direct Known Subclasses:
- TexturedVertex
public class Vertex
- extends java.lang.Object
The Vertex
helper class for the tesselation algorithm
- Version:
- $Revision: 18171 $, $Date: 2009-06-17 16:00:07 +0200 (Mi, 17. Jun 2009) $
- Author:
- Rutger Bezema, last edited by: $Author: mschneider $
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
getCoordsAsDouble
public double[] getCoordsAsDouble()
- Returns:
- the x, y ,z as a double array
getCoords
public float[] getCoords()
- Returns:
- the x, y ,z as a an array
getNormal
public float[] getNormal()
- Returns:
- the x, y ,z as a an array
getNormalizedNormal
public float[] getNormalizedNormal()
- Returns:
- the x, y ,z as a an array
hasNormal
public boolean hasNormal()
- Returns:
- true if the normal !=
null
toString
public java.lang.String toString()
- Overrides:
toString
in class java.lang.Object
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