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| Packages that use org.deegree.rendering.r3d | |
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| org.deegree.rendering.r3d | The deegree³ r3d rendering package supplies functionality for the describtion, display and rendering of 3d scenes. |
| org.deegree.rendering.r3d.multiresolution | Implementation of an efficient multiresolution model for massive triangle meshes (e.g. large terrain surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al. |
| org.deegree.rendering.r3d.multiresolution.crit | |
| org.deegree.rendering.r3d.opengl.display | |
| org.deegree.rendering.r3d.opengl.rendering | |
| org.deegree.rendering.r3d.opengl.rendering.model.manager | |
| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d | |
|---|---|
| ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
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| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.multiresolution | |
|---|---|
| ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
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| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.multiresolution.crit | |
|---|---|
| ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
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| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.display | |
|---|---|
| ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
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| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.rendering | |
|---|---|
| ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
|
| Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.rendering.model.manager | |
|---|---|
| ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
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