deegree-core-3.0-pre-nightly (2010/03/05 00:01) - official

Uses of Package
org.deegree.rendering.r3d.multiresolution

Packages that use org.deegree.rendering.r3d.multiresolution
org.deegree.rendering.r3d.multiresolution Implementation of an efficient multiresolution model for massive triangle meshes (e.g. large terrain surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al. 
org.deegree.rendering.r3d.multiresolution.crit   
org.deegree.rendering.r3d.multiresolution.io   
org.deegree.rendering.r3d.opengl.rendering.dem   
org.deegree.rendering.r3d.opengl.rendering.dem.manager   
 

Classes in org.deegree.rendering.r3d.multiresolution used by org.deegree.rendering.r3d.multiresolution
Arc
          A directed arc of a MultiresolutionMesh.
MeshFragment
          Encapsulates the bounding box and approximation error for a fragment of a MultiresolutionMesh and provides access to the actual geometry data.
MeshFragmentData
          The MeshFragmentData holds the fragment data.
MultiresolutionMesh
          Implementation of a fragment based multiresolution model for massive triangle meshes (e.g. large terrain surfaces, but also suitable for free-form surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al.
Node
          A node of a MultiresolutionMesh.
 

Classes in org.deegree.rendering.r3d.multiresolution used by org.deegree.rendering.r3d.multiresolution.crit
Arc
          A directed arc of a MultiresolutionMesh.
 

Classes in org.deegree.rendering.r3d.multiresolution used by org.deegree.rendering.r3d.multiresolution.io
MeshFragmentData
          The MeshFragmentData holds the fragment data.
 

Classes in org.deegree.rendering.r3d.multiresolution used by org.deegree.rendering.r3d.opengl.rendering.dem
MeshFragment
          Encapsulates the bounding box and approximation error for a fragment of a MultiresolutionMesh and provides access to the actual geometry data.
MeshFragmentData
          The MeshFragmentData holds the fragment data.
 

Classes in org.deegree.rendering.r3d.multiresolution used by org.deegree.rendering.r3d.opengl.rendering.dem.manager
MultiresolutionMesh
          Implementation of a fragment based multiresolution model for massive triangle meshes (e.g. large terrain surfaces, but also suitable for free-form surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al.
 


deegree-core-3.0-pre-nightly (2010/03/05 00:01) - official

an open source project founded by lat/lon, Bonn, Germany.
For more information visit: http://www.deegree.org

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