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deegree-core-3.0-pre-nightly (2010/03/05 00:01) - official | |||||||||
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Packages that use org.deegree.rendering.r3d | |
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org.deegree.rendering.r3d | The deegreeĀ³ r3d rendering package supplies functionality for the describtion, display and rendering of 3d scenes. |
org.deegree.rendering.r3d.multiresolution | Implementation of an efficient multiresolution model for massive triangle meshes (e.g. large terrain surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al. |
org.deegree.rendering.r3d.multiresolution.crit | |
org.deegree.rendering.r3d.opengl.display | |
org.deegree.rendering.r3d.opengl.rendering | |
org.deegree.rendering.r3d.opengl.rendering.model.manager |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d | |
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ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.multiresolution | |
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ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.multiresolution.crit | |
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ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.display | |
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ViewFrustum
Models a frustum volume, commonly used for view frustums (space volume visible to a viewer of a 3D scene). |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.rendering | |
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ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
Classes in org.deegree.rendering.r3d used by org.deegree.rendering.r3d.opengl.rendering.model.manager | |
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ViewParams
Encapsulates the relevant viewing and projection parameters that are needed for performing view frustum culling and LOD (level-of-detail) adaptation. |
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deegree-core-3.0-pre-nightly (2010/03/05 00:01) - official | |||||||||
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